Factsheet

Developer:
Wasteam
Based in ENJMIN, France

Founding date:
April 1, 2015

Website:
wasted-game.com

Press / Business contact:
contact@wasted-game.com

Social:
twitter.com/game_wasted
facebook.com/WastedVideoGame

Releases:
Wasted

Phone:
None

Description

Wasteam is a small group of six students who joined during their studies in order to develop together a game project to the Oculus Rift VR on the theme of depression : Wasted.

History

Early history

Members of the team all met during their studies at ENJMIN, French school of video games. The team was formed on the occasion of the end of their first year when they all had the will to work on a common project. So they harnessed for three months to develop this interactive experience on the theme of depression.

After that

After their project presentation, although satisfied with the experience offered by the application, they decided to continue working on it to offer several months later a version that they are finally proud to share to the greatest number.

Projects


Videos

Concept Presentation YouTube


Images

download all screenshots & photos as .zip (3MB)
team2.png
Wasted-Team-fr.png
team1.png
Wasted-Team-eng.png

There are far more images available for Wasteam, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us !


There are currently no logos or icons available for Wasteam. Check back later for more or contact us for specific requests !


Awards & Recognition

  • "Exhibition at Game Access 16" - Brno, Czech Republic, 15-16 April, 2016
  • "IGF 2016 Student Competition Entrant" - 18th Independant Games Festival, 2016

Selected Articles

  • "Experience life in the shoes of a depressed person in this first-person game trying to portray the struggle as close to the real thing as possible."
    - Alexandru Dulcianu, Softpedia

Gamejolt
We are on Gamejolt at gamejolt.com.

itch.io
You can also find us on itch.io at wasteam.itch.io.


Team Members

Emilie Breslavetz
Game Designer

Guillaume Dor
Developer

RĂ©mi Fusade
Game Designer

Benjamin Rigotti
Graphic Artist

Alexandre Schnepf
Sound Designer

Tony Salamon
Additional Help


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks